"indeed i am." said the pig....
i'm bored in a free period and i'm stuck next to some wierd girl, who hates me. but now she doesn't O.o
so now i am going to post the rules to gridlock™.
Rule 1. You do not talk about gridlock.
Rule 2. You
DO NOT talk about gridlock....
wait a minute, that's fight club...
ok..
1. Each player starts off with 2 cards.
2. Start off left of the dealer.
3. Each player adds up the value of thier cards.
4. The players request to take one card from the dealer, and only one.
5. If the sum of the three cards is an even number, the player gets gridlock and has automatically lost.
6. If the sum of the three cards is an odd number, the player is still in the game.
7. If the sum of the three cards totals up to 24, the player gets Freeflow and has the best chance of winning.
8. If the sum of the three cards is 6 (three 2's), the player gets Abdul, and can beat a Freeflow.
9. If the sum of the three cards is 33 (three Aces), the player gets Petroc, but cannot beat an Freeflow for some reason :-/
10. If everyone has an odd number sum of their cards, the player with the highest value wins.
11. It is optional for a player to choose if he wants a card or not, so you can still win on a 2-card combo...
12. Abdul can only win if another player has a freeflow- then Abdul wins outright, if no one has a freeflow Abdul counts as a pathetic score of 6.
that's about all that needs to be covered about the game.
Credit goes to Sam Allaby for coming up with the name Freeflow. everything else is mine and Grant's work.
-Phil out.